Hi friends, i have already tried a compositing scene in Blender 3d cycles. I used my mini batmobile model with worn edges. Below you see the result.
Lego Batmobile Render Compositing Result
As you see above we have two layers. First is the Batmobile render with transparent background. The second is the floor and a light with transparent background.
At the upper image you see the Layer Properties. For the ambient occlusion layer be sure you checked AO.
You can tweak Mapping>Point>Rotation>Z value in order to have a good scene composition. Mine was 30 degree. Render the scene while there is no object in the scene. We are going to use that image at Compositing the Scene.
The top render layer is the Batmobile render. The middle render layer is the ambient occlusion pass and the bottom render layer is the image layer that we obtained from hdri render we rendered before. Thanks for your interest. See you at another tutorial. Happy blendering folks!





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