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Ağustos, 2015 tarihine ait yayınlar gösteriliyor

SWORD ART ONLINE - ELUCIDATOR FAN ART

Hi friends, it's been a while i am out. Now i am back and it's really an excitement for me. I have modeled Kirito's primary weapon "ELUCIDATOR" from the epic anime serie "Sword Art Online". Here you see the rendering. It's modeled in BLENDER 3D and rendered by CYCLES. I'm pretty satisfied with the result. I will share the detailed modelling and lighting processes soon. Thanks for your interest. FREE Download Royalty Free License - Editorial Uses Allowed Extended Uses May Need Clearances The intellectual property depicted in this model, including the brand "ikea", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners.

HOW TO RENDER AMBIENT OCCLUSION PASS IN CYCLES - Lego Batmobile

Hi friends, i have already tried a compositing scene in Blender 3d cycles. I used my mini batmobile model with worn edges. Below you see the result. Lego Batmobile Render Compositing Result As you see above we have two layers. First is the Batmobile render with transparent background. The second is the floor and a light with transparent background. At the upper image you see the Layer Properties. For the ambient occlusion layer be sure you checked AO.  You can tweak Mapping>Point>Rotation>Z value in order to have a good scene composition. Mine was 30 degree. Render the scene while there is no object in the scene. We are going to use that image at Compositing the Scene.  The top render layer is the Batmobile render. The middle render layer is the ambient occlusion pass and the bottom render layer is the image layer that we obtained from hdri render we rendered before. Thanks for your interest. See you at another tutorial. Happy blendering folks!